Rune Caster 1.0.0
Modern C++ Text Processing Framework
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language_detector.cpp
Go to the documentation of this file.
1#include "spell_language.hpp"
2#include "rune_sequence.hpp"
3#include "unicode.hpp"
4#include <algorithm>
5#include <unordered_map>
6
7namespace rune_caster {
8namespace spell {
9namespace language {
10
11LanguageDetector::LanguageDetector() = default;
12
14 // Create a copy to work with
15 RuneSequence result = input;
16
17 // Detect language and update the sequence's language hint
18 auto detected_language = detect_language_from_script(input);
19
20 // Set the detected language as a hint in the result
21 // This is a simplified implementation - a real detector would be more sophisticated
22 result.set_language_hint(detected_language);
23
24 return result;
25}
26
27std::string LanguageDetector::description() const {
28 return "Detects the primary language of text based on script analysis";
29}
30
31rune_caster::language::Code LanguageDetector::detect_language_from_script(const RuneSequence& text) const {
32 // Simple script-based language detection
33 // This is a placeholder implementation - real language detection would
34 // analyze character frequencies, n-grams, and other linguistic features
35
36 std::unordered_map<unicode::Script, int> script_counts;
37
38 // Count characters by script
39 for (const auto& rune : text) {
40 auto script = rune.script();
41 script_counts[script]++;
42 }
43
44 // Find the most common script
45 auto most_common = std::max_element(
46 script_counts.begin(),
47 script_counts.end(),
48 [](const auto& a, const auto& b) {
49 return a.second < b.second;
50 }
51 );
52
53 if (most_common == script_counts.end()) {
55 }
56
57 // Map scripts to likely languages (simplified)
58 switch (most_common->first) {
60 // More sophisticated detection would be needed here
61 // For now, default to English for Latin script
63
66
70 // Need more analysis to distinguish Chinese/Japanese
72
74 // Default to Russian for Cyrillic
76
79
80 case unicode::Script::Devanagari:
82
83 default:
85 }
86}
87
88} // namespace language
89} // namespace spell
90} // namespace rune_caster
std::string description() const override
Get the spell's description.
RuneSequence operator()(const RuneSequence &input) const override
Apply language detection to the input sequence.
Code
Enumeration of supported language codes.
Definition language.hpp:43
@ Arabic
العربية (ar) - Arabic
Definition language.hpp:49
@ Hindi
हिन्दी (hi) - Hindi
Definition language.hpp:70
@ English
English (en-US) - English.
Definition language.hpp:46
@ Unknown
Unknown or undetected language.
Definition language.hpp:44
@ Korean
한국어 (ko-KR) - Korean
Definition language.hpp:45
@ Russian
Русский (ru) - Russian.
Definition language.hpp:50
@ Japanese
日本語 (ja-JP) - Japanese
Definition language.hpp:47
RuneString RuneSequence
Backward compatibility alias for RuneString.